I’m a Computer Science student at the University of North Carolina at Charlotte, specializing in AI, Robotics, and Game Development, with a passion for creating game art and immersive experiences. I design characters, concept art, and worlds that support storytelling and player engagement.
I work with Unity, Blender, and Fusion, alongside programming in Java, Python, and C-based languages. I enjoy transforming early sketches and ideas into polished, playable assets while collaborating with teams to bring cohesive game worlds to life.
My interests include game design, art, and localization, focusing on crafting experiences that are engaging, accessible, and memorable. I aim to blend technical expertise with artistic vision to create games that resonate with players across cultures.
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